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Classes. struct irr::video::S3DVertex. standard vertex used by the Irrlicht engine. More... struct irr::video::S3DVertex2TCoords. Vertex with two texture ...
template<class S , class T > vector2d< T > ... References max_(), and min_(). Referenced by irr::scene ... S3DVertex2TCoords::getInterpolated(), irr::video ...
... S3DVertex2TCoords::getInterpolated(), and irr::video::S3DVertexTangents::getInterpolated(). template<class T>. vector2d<T> irr::core::vector2d< T > ...
... S3DVertex2TCoords::getInterpolated(), and irr::video::S3DVertexTangents::getInterpolated(). SColor irr::video::SColor::getInterpolated_quadratic, (, const ...
Apply a manipulator on the Meshbuffer. template<typename Functor > bool apply (const Functor &func, IMesh *mesh, bool boundingBoxUpdate=false) const. Apply a ...
This vector is not modified. Definition at line 247 of file vector3d.h. Referenced by irr::video::S3DVertex::getInterpolated(), irr::video::S3DVertex2TCoords:: ...
Interface for using some special functions of MD3 meshes. More... class IAnimatedMeshSceneNode. Scene node capable of displaying an animated mesh and its shadow ...
Class which is able to create a image from a file. ... Vertex with two texture coordinates, video::S3DVertex2TCoords. ... References getBlue(), getGreen(), and ...
irr::video::S3DVertex2TCoords · irr::video ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from the ...
irr::video::S3DVertex2TCoords · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::IrrlichtDevice Class Reference. The Irrlicht ...