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List of all members. Public Member Functions. virtual ECURSOR_ICON addIcon (const gui::SCursorSprite &icon). Add a custom sprite as cursor icon.
irr::gui Namespace Reference. The gui namespace ... More... class IGUIElement. Base class of all GUI elements. ... More... struct SCursorSprite. structure used to ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from ...
Create quaternion from rotation angle and rotation axis. matrix4 getMatrix () const. Creates a matrix from this quaternion. void getMatrix (matrix4 &dest, const ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members ... References irr::IReferenceCounted::setDebugName(). virtual ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::vector3d< T > Class Template ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... irr::gui::IGUIEnvironment Class Reference. GUI ... class derived from IGUISkin and enable it using this ...
Constructor. virtual void bindTargetAndRotation (bool bound)=0. Binds the camera scene node's rotation to its target position and vice vera, or unbinds them.