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Classes. struct SGUIEvent. Any kind of GUI event. More... struct SJoystickEvent. A joystick event. More... struct SKeyInput. Any kind of keyboard event. More ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... File List · File Members. Public Types | Public Member Functions. irr::core::string< T, TAlloc > Class ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
Returns current virtual time in milliseconds. virtual bool isStopped () const =0. Returns if the virtual timer is currently stopped. virtual void setSpeed (f32 ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... irr::gui::IGUIEnvironment Class Reference. GUI ... class derived from IGUISkin and enable it using this ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... File List · File Members. Public Member Functions. irr::gui::ICursorControl Class Reference ... A pointer to ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... irr::scene::ICameraSceneNode Class Reference ... The core::matrix4 class has some methods to build a ...
irr::SEvent::SKeyInput · irr::SKeyMap · irr::video ... irr::scene::ISceneManager Class Reference. The ... cob), just implement the IMeshLoader interface in your ...