×
Definition at line 372 of file SMaterial.h. Referenced by irr::video::SOverrideMaterial::apply(), getFlag(), operator!=(), operator=(), and setFlag().
Sets the texture transformation matrix to mat. Public Attributes. u8 AnisotropicFilter. Is anisotropic filtering enabled? Default: 0, disabled. bool ...
More... class SMaterialLayer. Struct for holding material parameters which exist per texture layer. More... struct SOverrideMaterial. Enumerations.
Gets name of this video driver. virtual u32 getOcclusionQueryResult (scene::ISceneNode *node) const =0. Return query result. virtual SOverrideMaterial & ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
irr::video::SOverrideMaterial · irr::scene ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from the ...
irr::video::SOverrideMaterial · irr::scene ... File List · File Members. Public Types | Public Member Functions. irr::core::string< T, TAlloc > Class Template ...
Returns current virtual time in milliseconds. virtual bool isStopped () const =0. Returns if the virtual timer is currently stopped. virtual void setSpeed (f32 ...
irr::video::SOverrideMaterial · irr::scene ... File List · File Members. Public Member Functions. irr::gui::ICursorControl Class Reference ... A pointer to an ...
irr::video::SOverrideMaterial · irr::scene ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::IrrlichtDevice Class Reference. The Irrlicht ...