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Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. Typedefs. typedef dimension2d< f32 > irr::core:: ...
Constructor & Destructor Documentation ... Default constructor for empty dimension. Definition at line 24 of file dimension2d.h. ... Constructor with width and ...
4x4 matrix. Mostly used as transformation matrix for 3d calculations. More... class dimension2d. Specifies a 2 dimensional size. More... union FloatIntUnion32 ...
You call ITexture* texture = driver->createTexture(dimension2d<u32>(128, 128)); If you no longer need the texture, call texture->drop(). If you want to load ...
Adds an attribute as dimension2d. virtual void addEnum (const c8 *attributeName, const c8 *enumValue, const c8 *const *enumerationLiterals)=0. Adds an attribute ...
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. Typedefs. typedef IrrlichtDevice *IRRCALLCONV * irr:: ...
Get the pixel depth of a video mode in bits. virtual const core::dimension2d< u32 > & getDesktopResolution () const =0. Get current desktop screen resolution.
Called if an event happened. Detailed Description. Interface of an object which can receive events. Many of the engine's classes inherit IEventReceiver so they ...
Constructor with two corners. template<class U > rect (const position2d< T > &pos, const dimension2d< U > &size). Constructor with upper left corner and ...
Y coordinate of vector. Detailed Description. template<class T> class irr::core::vector2d< T >. 2d vector template class with lots of operators ...