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Classes · struct IShader. A Parsed Shader Holding Variables ordered in Groups. · class IShaderManager. Manages various Quake3 Shader Styles. · struct Noiser ...
Sets the debug name of the object. Detailed Description. Base class of most objects of the Irrlicht Engine. This class provides reference counting through the ...
Helper class for creating geometry on the fly. ... Quake3 .bsp-file. More... class ... Name of the parameter for setting reference value of alpha in transparent ...
Appends a character to this string. ... Definition at line 603 of file irrString.h. Referenced by irr::core::string< fschar_t >::append(), irr::scene::quake3:: ...
Class List · irr::core::aabbox3d< T > · irr::core::map ... irr::core::array< T, TAlloc > Class Template Reference ... quake3::getAsStringList(), irr::scene::quake3 ...
irr::scene::quake3::IShader · irr::video ... irr::core::rect< T > Class Template Reference ... h. template<class T>. template<class U >. irr::core::rect< T >::rect ...
irr::scene::quake3::IShaderManager · irr::scene ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::line3d< T > Class Template ...
irr::scene::quake3::IShaderManager · irr::scene ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::list< T > Class Template Reference.
This is useful for hiding data from the end user, speeding up file access and making it possible to access for example Quake3 .pk3 files, which are just ...
irr::scene::quake3::SVarGroup · irr::scene::quake3 ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::core::triangle3d< T > Class Template ...