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template<class T> class irr::core::vector2d< T >. 2d vector template class with lots of operators and methods. As of Irrlicht 1.6, this class supercedes ...
Default constructor for empty dimension. dimension2d (const T &width, const T &height). Constructor with width and height. dimension2d (const vector2d< T > ...
Self reallocating template array (like stl vector) with additional features. More... class CMatrix4. 4x4 matrix. Mostly used as transformation matrix for 3d ...
3d vector template class with lots of operators and methods. The vector3d class is used in Irrlicht for three main purposes: 1) As a direction vector (most of ...
Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace. Defines. #define position2d vector2d. Typedefs. typedef ...
... vector2d< T >::X, and irr::core::vector2d< T >::Y. virtual void irr::gui::IGUIElement::draw, (, ), [inline, virtual]. Draws the element and its children ...
Builds a matrix which rotates a source vector to a look vector over an arbitrary axis. CMatrix4< T > & buildCameraLookAtMatrixLH (const vector3df &position, ...
S3DVertex.h File Reference. #include "vector3d.h" #include "vector2d.h" #include "SColor.h". Go to the source code of this file. Classes. struct irr::video ...
Class which holds the geometry of an object. An IMesh is nothing more than a collection of some mesh buffers (IMeshBuffer). SMesh is a simple implementation of ...
irr::core::vector2d< T > · irr::core::vector3d< T > ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from the ...