// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #include "CFileSystem.h" #include "IReadFile.h" #include "IWriteFile.h" #include "CZipReader.h" #include "CMountPointReader.h" #include "CPakReader.h" #include "CNPKReader.h" #include "CTarReader.h" #include "CWADReader.h" #include "CFileList.h" #include "CXMLReader.h" #include "CXMLWriter.h" #include "stdio.h" #include "os.h" #include "CAttributes.h" #include "CMemoryFile.h" #include "CLimitReadFile.h" #include "irrList.h" #if defined (_IRR_WINDOWS_API_) #if !defined ( _WIN32_WCE ) #include <direct.h> // for _chdir #include <io.h> // for _access #include <tchar.h> #endif #else #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_)) #include <stdio.h> #include <stdlib.h> #include <string.h> #include <limits.h> #include <sys/types.h> #include <dirent.h> #include <sys/stat.h> #include <unistd.h> #endif #endif namespace irr { namespace io { //! constructor CFileSystem::CFileSystem() { #ifdef _DEBUG setDebugName("CFileSystem"); #endif setFileListSystem(FILESYSTEM_NATIVE); //! reset current working directory getWorkingDirectory(); #ifdef __IRR_COMPILE_WITH_PAK_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderPAK(this)); #endif #ifdef __IRR_COMPILE_WITH_NPK_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderNPK(this)); #endif #ifdef __IRR_COMPILE_WITH_TAR_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderTAR(this)); #endif #ifdef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderWAD(this)); #endif #ifdef __IRR_COMPILE_WITH_MOUNT_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderMount(this)); #endif #ifdef __IRR_COMPILE_WITH_ZIP_ARCHIVE_LOADER_ ArchiveLoader.push_back(new CArchiveLoaderZIP(this)); #endif } //! destructor CFileSystem::~CFileSystem() { u32 i; for ( i=0; i < FileArchives.size(); ++i) { FileArchives[i]->drop(); } for ( i=0; i < ArchiveLoader.size(); ++i) { ArchiveLoader[i]->drop(); } } //! opens a file for read access IReadFile* CFileSystem::createAndOpenFile(const io::path& filename) { IReadFile* file = 0; u32 i; for (i=0; i< FileArchives.size(); ++i) { file = FileArchives[i]->createAndOpenFile(filename); if (file) return file; } // Create the file using an absolute path so that it matches // the scheme used by CNullDriver::getTexture(). return createReadFile(getAbsolutePath(filename)); } //! Creates an IReadFile interface for treating memory like a file. IReadFile* CFileSystem::createMemoryReadFile(void* memory, s32 len, const io::path& fileName, bool deleteMemoryWhenDropped) { if (!memory) return 0; else return new CMemoryFile(memory, len, fileName, deleteMemoryWhenDropped); } //! Creates an IReadFile interface for reading files inside files IReadFile* CFileSystem::createLimitReadFile(const io::path& fileName, IReadFile* alreadyOpenedFile, long pos, long areaSize) { if (!alreadyOpenedFile) return 0; else return new CLimitReadFile(alreadyOpenedFile, pos, areaSize, fileName); } //! Creates an IReadFile interface for treating memory like a file. IWriteFile* CFileSystem::createMemoryWriteFile(void* memory, s32 len, const io::path& fileName, bool deleteMemoryWhenDropped) { if (!memory) return 0; else return new CMemoryFile(memory, len, fileName, deleteMemoryWhenDropped); } //! Opens a file for write access. IWriteFile* CFileSystem::createAndWriteFile(const io::path& filename, bool append) { return createWriteFile(filename, append); } //! Adds an external archive loader to the engine. void CFileSystem::addArchiveLoader(IArchiveLoader* loader) { if (!loader) return; loader->grab(); ArchiveLoader.push_back(loader); } //! Returns the total number of archive loaders added. u32 CFileSystem::getArchiveLoaderCount() const { return ArchiveLoader.size(); } //! Gets the archive loader by index. IArchiveLoader* CFileSystem::getArchiveLoader(u32 index) const { if (index < ArchiveLoader.size()) return ArchiveLoader[index]; else return 0; } //! move the hirarchy of the filesystem. moves sourceIndex relative up or down bool CFileSystem::moveFileArchive(u32 sourceIndex, s32 relative) { bool r = false; const s32 dest = (s32) sourceIndex + relative; const s32 dir = relative < 0 ? -1 : 1; const s32 sourceEnd = ((s32) FileArchives.size() ) - 1; IFileArchive *t; for (s32 s = (s32) sourceIndex;s != dest; s += dir) { if (s < 0 || s > sourceEnd || s + dir < 0 || s + dir > sourceEnd) continue; t = FileArchives[s + dir]; FileArchives[s + dir] = FileArchives[s]; FileArchives[s] = t; r = true; } return r; } //! Adds an archive to the file system. bool CFileSystem::addFileArchive(const io::path& filename, bool ignoreCase, bool ignorePaths, E_FILE_ARCHIVE_TYPE archiveType, const core::stringc& password) { IFileArchive* archive = 0; bool ret = false; // check if the archive was already loaded for (u32 idx = 0; idx < FileArchives.size(); ++idx) { // TODO: This should go into a path normalization method // We need to check for directory names with trailing slash and without const core::stringc absPath = getAbsolutePath(filename); const core::stringc arcPath = FileArchives[idx]->getFileList()->getPath(); if ((absPath == arcPath) || ((absPath+"/") == arcPath)) { if (password.size()) FileArchives[idx]->Password=password; return true; } } s32 i; // do we know what type it should be? if (archiveType == EFAT_UNKNOWN || archiveType == EFAT_FOLDER) { // try to load archive based on file name for (i = ArchiveLoader.size()-1; i >=0 ; --i) { if (ArchiveLoader[i]->isALoadableFileFormat(filename)) { archive = ArchiveLoader[i]->createArchive(filename, ignoreCase, ignorePaths); if (archive) break; } } // try to load archive based on content if (!archive) { io::IReadFile* file = createAndOpenFile(filename); if (file) { for (i = ArchiveLoader.size()-1; i >= 0; --i) { file->seek(0); if (ArchiveLoader[i]->isALoadableFileFormat(file)) { file->seek(0); archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths); if (archive) break; } } file->drop(); } } } else { // try to open archive based on archive loader type io::IReadFile* file = 0; for (i = ArchiveLoader.size()-1; i >= 0; --i) { if (ArchiveLoader[i]->isALoadableFileFormat(archiveType)) { // attempt to open file if (!file) file = createAndOpenFile(filename); // is the file open? if (file) { // attempt to open archive file->seek(0); if (ArchiveLoader[i]->isALoadableFileFormat(file)) { file->seek(0); archive = ArchiveLoader[i]->createArchive(file, ignoreCase, ignorePaths); if (archive) break; } } else { // couldn't open file break; } } } // if open, close the file if (file) file->drop(); } if (archive) { FileArchives.push_back(archive); if (password.size()) archive->Password=password; ret = true; } else { os::Printer::log("Could not create archive for", filename, ELL_ERROR); } _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return ret; } //! removes an archive from the file system. bool CFileSystem::removeFileArchive(u32 index) { bool ret = false; if (index < FileArchives.size()) { FileArchives[index]->drop(); FileArchives.erase(index); ret = true; } _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return ret; } //! removes an archive from the file system. bool CFileSystem::removeFileArchive(const io::path& filename) { for (u32 i=0; i < FileArchives.size(); ++i) { if (filename == FileArchives[i]->getFileList()->getPath()) return removeFileArchive(i); } _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return false; } //! gets an archive u32 CFileSystem::getFileArchiveCount() const { return FileArchives.size(); } IFileArchive* CFileSystem::getFileArchive(u32 index) { return index < getFileArchiveCount() ? FileArchives[index] : 0; } //! Returns the string of the current working directory const io::path& CFileSystem::getWorkingDirectory() { EFileSystemType type = FileSystemType; if (type != FILESYSTEM_NATIVE) { type = FILESYSTEM_VIRTUAL; } else { #if defined(_IRR_WINDOWS_CE_PLATFORM_) // does not need this #elif defined(_IRR_WINDOWS_API_) fschar_t tmp[_MAX_PATH]; #if defined(_IRR_WCHAR_FILESYSTEM ) _wgetcwd(tmp, _MAX_PATH); WorkingDirectory[FILESYSTEM_NATIVE] = tmp; WorkingDirectory[FILESYSTEM_NATIVE].replace(L'\\', L'/'); #else _getcwd(tmp, _MAX_PATH); WorkingDirectory[FILESYSTEM_NATIVE] = tmp; WorkingDirectory[FILESYSTEM_NATIVE].replace('\\', '/'); #endif #endif #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_)) // getting the CWD is rather complex as we do not know the size // so try it until the call was successful // Note that neither the first nor the second parameter may be 0 according to POSIX #if defined(_IRR_WCHAR_FILESYSTEM ) u32 pathSize=256; wchar_t *tmpPath = new wchar_t[pathSize]; while ((pathSize < (1<<16)) && !(wgetcwd(tmpPath,pathSize))) { delete [] tmpPath; pathSize *= 2; tmpPath = new char[pathSize]; } if (tmpPath) { WorkingDirectory[FILESYSTEM_NATIVE] = tmpPath; delete [] tmpPath; } #else u32 pathSize=256; char *tmpPath = new char[pathSize]; while ((pathSize < (1<<16)) && !(getcwd(tmpPath,pathSize))) { delete [] tmpPath; pathSize *= 2; tmpPath = new char[pathSize]; } if (tmpPath) { WorkingDirectory[FILESYSTEM_NATIVE] = tmpPath; delete [] tmpPath; } #endif #endif WorkingDirectory[type].validate(); } return WorkingDirectory[type]; } //! Changes the current Working Directory to the given string. bool CFileSystem::changeWorkingDirectoryTo(const io::path& newDirectory) { bool success=false; if (FileSystemType != FILESYSTEM_NATIVE) { WorkingDirectory[FILESYSTEM_VIRTUAL] = newDirectory; flattenFilename(WorkingDirectory[FILESYSTEM_VIRTUAL], ""); success = 1; } else { WorkingDirectory[FILESYSTEM_NATIVE] = newDirectory; #if defined(_IRR_WINDOWS_CE_PLATFORM_) success = true; #elif defined(_MSC_VER) #if defined(_IRR_WCHAR_FILESYSTEM) success=(_wchdir(newDirectory.c_str()) == 0); #else success=(_chdir(newDirectory.c_str()) == 0); #endif #else success=(chdir(newDirectory.c_str()) == 0); #endif } return success; } io::path CFileSystem::getAbsolutePath(const io::path& filename) const { #if defined(_IRR_WINDOWS_CE_PLATFORM_) return filename; #elif defined(_IRR_WINDOWS_API_) fschar_t *p=0; fschar_t fpath[_MAX_PATH]; #if defined(_IRR_WCHAR_FILESYSTEM ) p = _wfullpath(fpath, filename.c_str(), _MAX_PATH); core::stringw tmp(p); tmp.replace(L'\\', L'/'); #else p = _fullpath(fpath, filename.c_str(), _MAX_PATH); core::stringc tmp(p); tmp.replace('\\', '/'); #endif return tmp; #elif (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_)) c8* p=0; c8 fpath[4096]; fpath[0]=0; p = realpath(filename.c_str(), fpath); if (!p) { // content in fpath is unclear at this point if (!fpath[0]) // seems like fpath wasn't altered, use our best guess { io::path tmp(filename); return flattenFilename(tmp); } else return io::path(fpath); } if (filename[filename.size()-1]=='/') return io::path(p)+"/"; else return io::path(p); #else return io::path(filename); #endif } //! returns the directory part of a filename, i.e. all until the first //! slash or backslash, excluding it. If no directory path is prefixed, a '.' //! is returned. io::path CFileSystem::getFileDir(const io::path& filename) const { // find last forward or backslash s32 lastSlash = filename.findLast('/'); const s32 lastBackSlash = filename.findLast('\\'); lastSlash = lastSlash > lastBackSlash ? lastSlash : lastBackSlash; if ((u32)lastSlash < filename.size()) return filename.subString(0, lastSlash); else return "."; } //! returns the base part of a filename, i.e. all except for the directory //! part. If no directory path is prefixed, the full name is returned. io::path CFileSystem::getFileBasename(const io::path& filename, bool keepExtension) const { // find last forward or backslash s32 lastSlash = filename.findLast('/'); const s32 lastBackSlash = filename.findLast('\\'); lastSlash = core::max_(lastSlash, lastBackSlash); // get number of chars after last dot s32 end = 0; if (!keepExtension) { // take care to search only after last slash to check only for // dots in the filename end = filename.findLast('.'); if (end == -1 || end < lastSlash) end=0; else end = filename.size()-end; } if ((u32)lastSlash < filename.size()) return filename.subString(lastSlash+1, filename.size()-lastSlash-1-end); else if (end != 0) return filename.subString(0, filename.size()-end); else return filename; } //! flatten a path and file name for example: "/you/me/../." becomes "/you" io::path& CFileSystem::flattenFilename(io::path& directory, const io::path& root) const { directory.replace('\\', '/'); if (directory.lastChar() != '/') directory.append('/'); io::path dir; io::path subdir; s32 lastpos = 0; s32 pos = 0; bool lastWasRealDir=false; while ((pos = directory.findNext('/', lastpos)) >= 0) { subdir = directory.subString(lastpos, pos - lastpos + 1); if (subdir == "../") { if (lastWasRealDir) { deletePathFromPath(dir, 2); lastWasRealDir=(dir.size()!=0); } else { dir.append(subdir); lastWasRealDir=false; } } else if (subdir == "/") { dir = root; } else if (subdir != "./" ) { dir.append(subdir); lastWasRealDir=true; } lastpos = pos + 1; } directory = dir; return directory; } //! Get the relative filename, relative to the given directory path CFileSystem::getRelativeFilename(const path& filename, const path& directory) const { io::path path, file, ext; core::splitFilename(getAbsolutePath(filename), &path, &file, &ext); io::path path2(getAbsolutePath(directory)); core::list<io::path> list1, list2; path.split(list1, "/\\", 2); path2.split(list2, "/\\", 2); u32 i=0; core::list<io::path>::ConstIterator it1,it2; it1=list1.begin(); it2=list2.begin(); for (; i<list1.size() && (*it1==*it2); ++i) { ++it1; ++it2; } path=""; for (; i<list2.size(); ++i) path += "../"; while (it1 != list1.end()) { path += *it1++; path += "/"; } path += file; if (ext.size()) { path += "."; path += ext; } return path; } //! Sets the current file systen type EFileSystemType CFileSystem::setFileListSystem(EFileSystemType listType) { EFileSystemType current = FileSystemType; FileSystemType = listType; return current; } //! Creates a list of files and directories in the current working directory IFileList* CFileSystem::createFileList() { CFileList* r = 0; io::path Path = getWorkingDirectory(); Path.replace('\\', '/'); if (Path.lastChar() != '/') Path.append('/'); //! Construct from native filesystem if (FileSystemType == FILESYSTEM_NATIVE) { // -------------------------------------------- //! Windows version #ifdef _IRR_WINDOWS_API_ #if !defined ( _WIN32_WCE ) r = new CFileList(Path, true, false); struct _tfinddata_t c_file; long hFile; if( (hFile = _tfindfirst( _T("*"), &c_file )) != -1L ) { do { r->addItem(Path + c_file.name, 0, c_file.size, (_A_SUBDIR & c_file.attrib) != 0, 0); } while( _tfindnext( hFile, &c_file ) == 0 ); _findclose( hFile ); } #endif //TODO add drives //entry.Name = "E:\\"; //entry.isDirectory = true; //Files.push_back(entry); #endif // -------------------------------------------- //! Linux version #if (defined(_IRR_POSIX_API_) || defined(_IRR_OSX_PLATFORM_)) r = new CFileList(Path, false, false); r->addItem(Path + "..", 0, 0, true, 0); //! We use the POSIX compliant methods instead of scandir DIR* dirHandle=opendir(Path.c_str()); if (dirHandle) { struct dirent *dirEntry; while ((dirEntry=readdir(dirHandle))) { u32 size = 0; bool isDirectory = false; if((strcmp(dirEntry->d_name, ".")==0) || (strcmp(dirEntry->d_name, "..")==0)) { continue; } struct stat buf; if (stat(dirEntry->d_name, &buf)==0) { size = buf.st_size; isDirectory = S_ISDIR(buf.st_mode); } #if !defined(_IRR_SOLARIS_PLATFORM_) && !defined(__CYGWIN__) // only available on some systems else { isDirectory = dirEntry->d_type == DT_DIR; } #endif r->addItem(Path + dirEntry->d_name, 0, size, isDirectory, 0); } closedir(dirHandle); } #endif } else { //! create file list for the virtual filesystem r = new CFileList(Path, false, false); //! add relative navigation SFileListEntry e2; SFileListEntry e3; //! PWD r->addItem(Path + ".", 0, 0, true, 0); //! parent r->addItem(Path + "..", 0, 0, true, 0); //! merge archives for (u32 i=0; i < FileArchives.size(); ++i) { const IFileList *merge = FileArchives[i]->getFileList(); for (u32 j=0; j < merge->getFileCount(); ++j) { if (core::isInSameDirectory(Path, merge->getFullFileName(j)) == 0) { r->addItem(merge->getFullFileName(j), merge->getFileOffset(j), merge->getFileSize(j), merge->isDirectory(j), 0); } } } } if (r) r->sort(); return r; } //! Creates an empty filelist IFileList* CFileSystem::createEmptyFileList(const io::path& path, bool ignoreCase, bool ignorePaths) { return new CFileList(path, ignoreCase, ignorePaths); } //! determines if a file exists and would be able to be opened. bool CFileSystem::existFile(const io::path& filename) const { for (u32 i=0; i < FileArchives.size(); ++i) if (FileArchives[i]->getFileList()->findFile(filename)!=-1) return true; #if defined(_IRR_WINDOWS_CE_PLATFORM_) #if defined(_IRR_WCHAR_FILESYSTEM) HANDLE hFile = CreateFileW(filename.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); #else HANDLE hFile = CreateFileW(core::stringw(filename).c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL); #endif if (hFile == INVALID_HANDLE_VALUE) return false; else { CloseHandle(hFile); return true; } #else _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; #if defined(_MSC_VER) #if defined(_IRR_WCHAR_FILESYSTEM) return (_waccess(filename.c_str(), 0) != -1); #else return (_access(filename.c_str(), 0) != -1); #endif #elif defined(F_OK) return (access(filename.c_str(), F_OK) != -1); #else return (access(filename.c_str(), 0) != -1); #endif #endif } //! Creates a XML Reader from a file. IXMLReader* CFileSystem::createXMLReader(const io::path& filename) { IReadFile* file = createAndOpenFile(filename); if (!file) return 0; IXMLReader* reader = createXMLReader(file); file->drop(); return reader; } //! Creates a XML Reader from a file. IXMLReader* CFileSystem::createXMLReader(IReadFile* file) { if (!file) return 0; return createIXMLReader(file); } //! Creates a XML Reader from a file. IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(const io::path& filename) { IReadFile* file = createAndOpenFile(filename); if (!file) return 0; IXMLReaderUTF8* reader = createIXMLReaderUTF8(file); file->drop(); return reader; } //! Creates a XML Reader from a file. IXMLReaderUTF8* CFileSystem::createXMLReaderUTF8(IReadFile* file) { if (!file) return 0; return createIXMLReaderUTF8(file); } //! Creates a XML Writer from a file. IXMLWriter* CFileSystem::createXMLWriter(const io::path& filename) { IWriteFile* file = createAndWriteFile(filename); IXMLWriter* writer = 0; if (file) { writer = createXMLWriter(file); file->drop(); } return writer; } //! Creates a XML Writer from a file. IXMLWriter* CFileSystem::createXMLWriter(IWriteFile* file) { return new CXMLWriter(file); } //! creates a filesystem which is able to open files from the ordinary file system, //! and out of zipfiles, which are able to be added to the filesystem. IFileSystem* createFileSystem() { return new CFileSystem(); } //! Creates a new empty collection of attributes, usable for serialization and more. IAttributes* CFileSystem::createEmptyAttributes(video::IVideoDriver* driver) { return new CAttributes(driver); } } // end namespace irr } // end namespace io
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