// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_GUI_CHECKBOX_H_INCLUDED__ #define __C_GUI_CHECKBOX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_GUI_ #include "IGUICheckBox.h" namespace irr { namespace gui { class CGUICheckBox : public IGUICheckBox { public: //! constructor CGUICheckBox(bool checked, IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle); //! set if box is checked virtual void setChecked(bool checked); //! returns if box is checked virtual bool isChecked() const; //! called if an event happened. virtual bool OnEvent(const SEvent& event); //! draws the element and its children virtual void draw(); //! Writes attributes of the element. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; //! Reads attributes of the element virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); private: u32 checkTime; bool Pressed; bool Checked; }; } // end namespace gui } // end namespace irr #endif // __C_GUI_CHECKBOX_H_INCLUDED__ #endif // _IRR_COMPILE_WITH_GUI_
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