// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_GUI_IMAGE_H_INCLUDED__ #define __C_GUI_IMAGE_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_GUI_ #include "IGUIImage.h" namespace irr { namespace gui { class CGUIImage : public IGUIImage { public: //! constructor CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle); //! destructor virtual ~CGUIImage(); //! sets an image virtual void setImage(video::ITexture* image); //! Gets the image texture virtual video::ITexture* getImage() const; //! sets the color of the image virtual void setColor(video::SColor color); //! sets if the image should scale to fit the element virtual void setScaleImage(bool scale); //! draws the element and its children virtual void draw(); //! sets if the image should use its alpha channel to draw itself virtual void setUseAlphaChannel(bool use); //! Gets the color of the image virtual video::SColor getColor() const; //! Returns true if the image is scaled to fit, false if not virtual bool isImageScaled() const; //! Returns true if the image is using the alpha channel, false if not virtual bool isAlphaChannelUsed() const; //! Writes attributes of the element. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; //! Reads attributes of the element virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); private: video::ITexture* Texture; video::SColor Color; bool UseAlphaChannel; bool ScaleImage; }; } // end namespace gui } // end namespace irr #endif // _IRR_COMPILE_WITH_GUI_ #endif // __C_GUI_IMAGE_H_INCLUDED__
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