// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_GUI_WINDOW_H_INCLUDED__ #define __C_GUI_WINDOW_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_GUI_ #include "IGUIWindow.h" namespace irr { namespace gui { class IGUIButton; class CGUIWindow : public IGUIWindow { public: //! constructor CGUIWindow(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle); //! destructor virtual ~CGUIWindow(); //! called if an event happened. virtual bool OnEvent(const SEvent& event); //! update absolute position virtual void updateAbsolutePosition(); //! draws the element and its children virtual void draw(); //! Returns pointer to the close button virtual IGUIButton* getCloseButton() const; //! Returns pointer to the minimize button virtual IGUIButton* getMinimizeButton() const; //! Returns pointer to the maximize button virtual IGUIButton* getMaximizeButton() const; //! Returns true if the window is draggable, false if not virtual bool isDraggable() const; //! Sets whether the window is draggable virtual void setDraggable(bool draggable); //! Set if the window background will be drawn virtual void setDrawBackground(bool draw); //! Get if the window background will be drawn virtual bool getDrawBackground() const; //! Set if the window titlebar will be drawn //! Note: If the background is not drawn, then the titlebar is automatically also not drawn virtual void setDrawTitlebar(bool draw); //! Get if the window titlebar will be drawn virtual bool getDrawTitlebar() const; //! Returns the rectangle of the drawable area (without border and without titlebar) virtual core::rect<s32> getClientRect() const; //! Writes attributes of the element. virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; //! Reads attributes of the element virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); protected: void updateClientRect(); void refreshSprites(); IGUIButton* CloseButton; IGUIButton* MinButton; IGUIButton* RestoreButton; core::rect<s32> ClientRect; video::SColor CurrentIconColor; core::position2d<s32> DragStart; bool Dragging, IsDraggable; bool DrawBackground; bool DrawTitlebar; bool IsActive; }; } // end namespace gui } // end namespace irr #endif // _IRR_COMPILE_WITH_GUI_ #endif
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