// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IMAGE_H_INCLUDED__ #define __C_IMAGE_H_INCLUDED__ #include "IImage.h" #include "rect.h" namespace irr { namespace video { //! IImage implementation with a lot of special image operations for //! 16 bit A1R5G5B5/32 Bit A8R8G8B8 images, which are used by the SoftwareDevice. class CImage : public IImage { public: //! constructor from raw image data /** \param useForeignMemory: If true, the image will use the data pointer directly and own it from now on, which means it will also try to delete [] the data when the image will be destructed. If false, the memory will by copied. */ CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size, void* data, bool ownForeignMemory=true, bool deleteMemory = true); //! constructor for empty image CImage(ECOLOR_FORMAT format, const core::dimension2d<u32>& size); //! destructor virtual ~CImage(); //! Lock function. virtual void* lock() { return Data; } //! Unlock function. virtual void unlock() {} //! Returns width and height of image data. virtual const core::dimension2d<u32>& getDimension() const; //! Returns bits per pixel. virtual u32 getBitsPerPixel() const; //! Returns bytes per pixel virtual u32 getBytesPerPixel() const; //! Returns image data size in bytes virtual u32 getImageDataSizeInBytes() const; //! Returns image data size in pixels virtual u32 getImageDataSizeInPixels() const; //! returns mask for red value of a pixel virtual u32 getRedMask() const; //! returns mask for green value of a pixel virtual u32 getGreenMask() const; //! returns mask for blue value of a pixel virtual u32 getBlueMask() const; //! returns mask for alpha value of a pixel virtual u32 getAlphaMask() const; //! returns a pixel virtual SColor getPixel(u32 x, u32 y) const; //! sets a pixel virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ); //! returns the color format virtual ECOLOR_FORMAT getColorFormat() const; //! returns pitch of image virtual u32 getPitch() const { return Pitch; } //! copies this surface into another, scaling it to fit. virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0); //! copies this surface into another, scaling it to fit. virtual void copyToScaling(IImage* target); //! copies this surface into another virtual void copyTo(IImage* target, const core::position2d<s32>& pos=core::position2d<s32>(0,0)); //! copies this surface into another virtual void copyTo(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect=0); //! copies this surface into another, using the alpha mask, an cliprect and a color to add with virtual void copyToWithAlpha(IImage* target, const core::position2d<s32>& pos, const core::rect<s32>& sourceRect, const SColor &color, const core::rect<s32>* clipRect = 0); //! copies this surface into another, scaling it to fit, appyling a box filter virtual void copyToScalingBoxFilter(IImage* target, s32 bias = 0, bool blend = false); //! fills the surface with given color virtual void fill(const SColor &color); //! draws a rectangle void drawRectangle(const core::rect<s32>& rect, const SColor &color); //! draws a line from to void drawLine(const core::position2d<s32>& from, const core::position2d<s32>& to, const SColor &color); private: //! assumes format and size has been set and creates the rest void initData(); inline SColor getPixelBox ( s32 x, s32 y, s32 fx, s32 fy, s32 bias ) const; u8* Data; core::dimension2d<u32> Size; u32 BytesPerPixel; u32 Pitch; ECOLOR_FORMAT Format; bool DeleteMemory; }; } // end namespace video } // end namespace irr #endif
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