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./aip/1.8aipmod/source/Irrlicht/CIrrDeviceLinux.h :


// Copyright (C) 2002-2011 Nikolaus Gebhardt

// This file is part of the "Irrlicht Engine".

// For conditions of distribution and use, see copyright notice in irrlicht.h


#ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__
#define __C_IRR_DEVICE_LINUX_H_INCLUDED__

#include "IrrCompileConfig.h"

#ifdef _IRR_COMPILE_WITH_X11_DEVICE_

#include "CIrrDeviceStub.h"
#include "IrrlichtDevice.h"
#include "IImagePresenter.h"
#include "ICursorControl.h"

#ifdef _IRR_COMPILE_WITH_X11_

#ifdef _IRR_COMPILE_WITH_OPENGL_
#include <GL/gl.h>
#define GLX_GLXEXT_LEGACY 1
#include <GL/glx.h>
#ifdef _IRR_OPENGL_USE_EXTPOINTER_
#include "glxext.h"
#endif
#endif

#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/cursorfont.h>
#ifdef _IRR_LINUX_X11_VIDMODE_
#include <X11/extensions/xf86vmode.h>
#endif
#ifdef _IRR_LINUX_X11_RANDR_
#include <X11/extensions/Xrandr.h>
#endif
#include <X11/keysym.h>

#else
#define KeySym s32
#endif

namespace irr
{

	class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter
	{
	public:

		//! constructor

		CIrrDeviceLinux(const SIrrlichtCreationParameters& param);

		//! destructor

		virtual ~CIrrDeviceLinux();

		//! runs the device. Returns false if device wants to be deleted

		virtual bool run();

		//! Cause the device to temporarily pause execution and let other processes to run

		// This should bring down processor usage without major performance loss for Irrlicht

		virtual void yield();

		//! Pause execution and let other processes to run for a specified amount of time.

		virtual void sleep(u32 timeMs, bool pauseTimer);

		//! sets the caption of the window

		virtual void setWindowCaption(const wchar_t* text);

		//! returns if window is active. if not, nothing need to be drawn

		virtual bool isWindowActive() const;

		//! returns if window has focus.

		virtual bool isWindowFocused() const;

		//! returns if window is minimized.

		virtual bool isWindowMinimized() const;

		//! returns color format of the window.

		virtual video::ECOLOR_FORMAT getColorFormat() const;

		//! presents a surface in the client area

		virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );

		//! notifies the device that it should close itself

		virtual void closeDevice();

		//! \return Returns a pointer to a list with all video modes

		//! supported by the gfx adapter.

		video::IVideoModeList* getVideoModeList();

		//! Sets if the window should be resizable in windowed mode.

		virtual void setResizable(bool resize=false);

		//! Minimizes the window.

		virtual void minimizeWindow();

		//! Maximizes the window.

		virtual void maximizeWindow();

		//! Restores the window size.

		virtual void restoreWindow();

		//! Activate any joysticks, and generate events for them.

		virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);

		//! Set the current Gamma Value for the Display

		virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );

		//! Get the current Gamma Value for the Display

		virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );

		//! gets text from the clipboard

		//! \return Returns 0 if no string is in there.

		virtual const c8* getTextFromClipboard() const;

		//! copies text to the clipboard

		//! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button.

		virtual void copyToClipboard(const c8* text) const;

		//! Remove all messages pending in the system message loop

		virtual void clearSystemMessages();

		//! Get the device type

		virtual E_DEVICE_TYPE getType() const
		{
				return EIDT_X11;
		}

#ifdef _IRR_COMPILE_WITH_X11_
		// convert an Irrlicht texture to a X11 cursor

		Cursor TextureToCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
		Cursor TextureToMonochromeCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
#ifdef _IRR_LINUX_XCURSOR_
		Cursor TextureToARGBCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot);
#endif
#endif

	private:

		//! create the driver

		void createDriver();

		bool createWindow();

		void createKeyMap();

		void pollJoysticks();

		void initXAtoms();

		bool switchToFullscreen(bool reset=false);

		//! Implementation of the linux cursor control

		class CCursorControl : public gui::ICursorControl
		{
		public:

			CCursorControl(CIrrDeviceLinux* dev, bool null);

			~CCursorControl();

			//! Changes the visible state of the mouse cursor.

			virtual void setVisible(bool visible)
			{
				if (visible==IsVisible)
					return;
				IsVisible = visible;
#ifdef _IRR_COMPILE_WITH_X11_
				if (!Null)
				{
					if ( !IsVisible )
						XDefineCursor( Device->display, Device->window, invisCursor );
					else
						XUndefineCursor( Device->display, Device->window );
				}
#endif
			}

			//! Returns if the cursor is currently visible.

			virtual bool isVisible() const
			{
				return IsVisible;
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(const core::position2d<f32> &pos)
			{
				setPosition(pos.X, pos.Y);
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(f32 x, f32 y)
			{
				setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(const core::position2d<s32> &pos)
			{
				setPosition(pos.X, pos.Y);
			}

			//! Sets the new position of the cursor.

			virtual void setPosition(s32 x, s32 y)
			{
#ifdef _IRR_COMPILE_WITH_X11_

				if (!Null)
				{
					if (UseReferenceRect)
					{
						XWarpPointer(Device->display,
							None,
							Device->window, 0, 0,
							Device->Width,
							Device->Height,
							ReferenceRect.UpperLeftCorner.X + x,
							ReferenceRect.UpperLeftCorner.Y + y);

					}
					else
					{
						XWarpPointer(Device->display,
							None,
							Device->window, 0, 0,
							Device->Width,
							Device->Height, x, y);
					}
					XFlush(Device->display);
				}
#endif
				CursorPos.X = x;
				CursorPos.Y = y;
			}

			//! Returns the current position of the mouse cursor.

			virtual const core::position2d<s32>& getPosition()
			{
				updateCursorPos();
				return CursorPos;
			}

			//! Returns the current position of the mouse cursor.

			virtual core::position2d<f32> getRelativePosition()
			{
				updateCursorPos();

				if (!UseReferenceRect)
				{
					return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
						CursorPos.Y / (f32)Device->Height);
				}

				return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
						CursorPos.Y / (f32)ReferenceRect.getHeight());
			}

			virtual void setReferenceRect(core::rect<s32>* rect=0)
			{
				if (rect)
				{
					ReferenceRect = *rect;
					UseReferenceRect = true;

					// prevent division through zero and uneven sizes


					if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
						ReferenceRect.LowerRightCorner.Y += 1;

					if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
						ReferenceRect.LowerRightCorner.X += 1;
				}
				else
					UseReferenceRect = false;
			}

			//! Sets the active cursor icon

			virtual void setActiveIcon(gui::ECURSOR_ICON iconId);

			//! Gets the currently active icon

			virtual gui::ECURSOR_ICON getActiveIcon() const
			{
				return ActiveIcon;
			}

			//! Add a custom sprite as cursor icon.

			virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon);

			//! replace the given cursor icon.

			virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon);

			//! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.

			virtual core::dimension2di getSupportedIconSize() const;

#ifdef _IRR_COMPILE_WITH_X11_
			void update();
			void clearCursors();
#endif
		private:

			void updateCursorPos()
			{
#ifdef _IRR_COMPILE_WITH_X11_
				if (Null)
					return;

				Window tmp;
				int itmp1, itmp2;
				unsigned  int maskreturn;
				XQueryPointer(Device->display, Device->window,
					&tmp, &tmp,
					&itmp1, &itmp2,
					&CursorPos.X, &CursorPos.Y, &maskreturn);

				if (CursorPos.X < 0)
					CursorPos.X = 0;
				if (CursorPos.X > (s32) Device->Width)
					CursorPos.X = Device->Width;
				if (CursorPos.Y < 0)
					CursorPos.Y = 0;
				if (CursorPos.Y > (s32) Device->Height)
					CursorPos.Y = Device->Height;
#endif
			}

			CIrrDeviceLinux* Device;
			core::position2d<s32> CursorPos;
			core::rect<s32> ReferenceRect;
#ifdef _IRR_COMPILE_WITH_X11_
			Cursor invisCursor;

			struct CursorFrameX11
			{
				CursorFrameX11() : IconHW(0) {}
				CursorFrameX11(Cursor icon) : IconHW(icon) {}

				Cursor IconHW;	// hardware cursor

			};

			struct CursorX11
			{
				CursorX11() {}
				explicit CursorX11(Cursor iconHw, u32 frameTime=0) : FrameTime(frameTime)
				{
					Frames.push_back( CursorFrameX11(iconHw) );
				}
				core::array<CursorFrameX11> Frames;
				u32 FrameTime;
			};

			core::array<CursorX11> Cursors;

			void initCursors();
#endif
			bool IsVisible;
			bool Null;
			bool UseReferenceRect;
			gui::ECURSOR_ICON ActiveIcon;
			u32 ActiveIconStartTime;
		};

		friend class CCursorControl;

#ifdef _IRR_COMPILE_WITH_X11_
		friend class COpenGLDriver;

		Display *display;
		XVisualInfo* visual;
		int screennr;
		Window window;
		XSetWindowAttributes attributes;
		XSizeHints* StdHints;
		XImage* SoftwareImage;
		mutable core::stringc Clipboard;
		#ifdef _IRR_LINUX_X11_VIDMODE_
		XF86VidModeModeInfo oldVideoMode;
		#endif
		#ifdef _IRR_LINUX_X11_RANDR_
		SizeID oldRandrMode;
		Rotation oldRandrRotation;
		#endif
		#ifdef _IRR_COMPILE_WITH_OPENGL_
		GLXWindow glxWin;
		GLXContext Context;
		#endif
#endif
		u32 Width, Height;
		bool WindowHasFocus;
		bool WindowMinimized;
		bool UseXVidMode;
		bool UseXRandR;
		bool UseGLXWindow;
		bool ExternalWindow;
		int AutorepeatSupport;

		struct SKeyMap
		{
			SKeyMap() {}
			SKeyMap(s32 x11, s32 win32)
				: X11Key(x11), Win32Key(win32)
			{
			}

			KeySym X11Key;
			s32 Win32Key;

			bool operator<(const SKeyMap& o) const
			{
				return X11Key<o.X11Key;
			}
		};

		core::array<SKeyMap> KeyMap;

#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
		struct JoystickInfo
		{
			int	fd;
			int	axes;
			int	buttons;

			SEvent persistentData;

			JoystickInfo() : fd(-1), axes(0), buttons(0) { }
		};
		core::array<JoystickInfo> ActiveJoysticks;
#endif
	};


} // end namespace irr


#endif // _IRR_COMPILE_WITH_X11_DEVICE_

#endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__


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