// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__ #define __C_IRR_DEVICE_LINUX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_X11_DEVICE_ #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "ICursorControl.h" #ifdef _IRR_COMPILE_WITH_X11_ #ifdef _IRR_COMPILE_WITH_OPENGL_ #include <GL/gl.h> #define GLX_GLXEXT_LEGACY 1 #include <GL/glx.h> #ifdef _IRR_OPENGL_USE_EXTPOINTER_ #include "glxext.h" #endif #endif #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/cursorfont.h> #ifdef _IRR_LINUX_X11_VIDMODE_ #include <X11/extensions/xf86vmode.h> #endif #ifdef _IRR_LINUX_X11_RANDR_ #include <X11/extensions/Xrandr.h> #endif #include <X11/keysym.h> #else #define KeySym s32 #endif namespace irr { class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter { public: //! constructor CIrrDeviceLinux(const SIrrlichtCreationParameters& param); //! destructor virtual ~CIrrDeviceLinux(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive() const; //! returns if window has focus. virtual bool isWindowFocused() const; //! returns if window is minimized. virtual bool isWindowMinimized() const; //! returns color format of the window. virtual video::ECOLOR_FORMAT getColorFormat() const; //! presents a surface in the client area virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); //! \return Returns a pointer to a list with all video modes //! supported by the gfx adapter. video::IVideoModeList* getVideoModeList(); //! Sets if the window should be resizable in windowed mode. virtual void setResizable(bool resize=false); //! Minimizes the window. virtual void minimizeWindow(); //! Maximizes the window. virtual void maximizeWindow(); //! Restores the window size. virtual void restoreWindow(); //! Activate any joysticks, and generate events for them. virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo); //! Set the current Gamma Value for the Display virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast ); //! Get the current Gamma Value for the Display virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast ); //! gets text from the clipboard //! \return Returns 0 if no string is in there. virtual const c8* getTextFromClipboard() const; //! copies text to the clipboard //! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button. virtual void copyToClipboard(const c8* text) const; //! Remove all messages pending in the system message loop virtual void clearSystemMessages(); //! Get the device type virtual E_DEVICE_TYPE getType() const { return EIDT_X11; } #ifdef _IRR_COMPILE_WITH_X11_ // convert an Irrlicht texture to a X11 cursor Cursor TextureToCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot); Cursor TextureToMonochromeCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot); #ifdef _IRR_LINUX_XCURSOR_ Cursor TextureToARGBCursor(irr::video::ITexture * tex, const core::rect<s32>& sourceRect, const core::position2d<s32> &hotspot); #endif #endif private: //! create the driver void createDriver(); bool createWindow(); void createKeyMap(); void pollJoysticks(); void initXAtoms(); bool switchToFullscreen(bool reset=false); //! Implementation of the linux cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(CIrrDeviceLinux* dev, bool null); ~CCursorControl(); //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { if (visible==IsVisible) return; IsVisible = visible; #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { if ( !IsVisible ) XDefineCursor( Device->display, Device->window, invisCursor ); else XUndefineCursor( Device->display, Device->window ); } #endif } //! Returns if the cursor is currently visible. virtual bool isVisible() const { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<f32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { setPosition((s32)(x*Device->Width), (s32)(y*Device->Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<s32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { if (UseReferenceRect) { XWarpPointer(Device->display, None, Device->window, 0, 0, Device->Width, Device->Height, ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } else { XWarpPointer(Device->display, None, Device->window, 0, 0, Device->Width, Device->Height, x, y); } XFlush(Device->display); } #endif CursorPos.X = x; CursorPos.Y = y; } //! Returns the current position of the mouse cursor. virtual const core::position2d<s32>& getPosition() { updateCursorPos(); return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d<f32> getRelativePosition() { updateCursorPos(); if (!UseReferenceRect) { return core::position2d<f32>(CursorPos.X / (f32)Device->Width, CursorPos.Y / (f32)Device->Height); } return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(), CursorPos.Y / (f32)ReferenceRect.getHeight()); } virtual void setReferenceRect(core::rect<s32>* rect=0) { if (rect) { ReferenceRect = *rect; UseReferenceRect = true; // prevent division through zero and uneven sizes if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) ReferenceRect.LowerRightCorner.Y += 1; if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) ReferenceRect.LowerRightCorner.X += 1; } else UseReferenceRect = false; } //! Sets the active cursor icon virtual void setActiveIcon(gui::ECURSOR_ICON iconId); //! Gets the currently active icon virtual gui::ECURSOR_ICON getActiveIcon() const { return ActiveIcon; } //! Add a custom sprite as cursor icon. virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon); //! replace the given cursor icon. virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon); //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work. virtual core::dimension2di getSupportedIconSize() const; #ifdef _IRR_COMPILE_WITH_X11_ void update(); void clearCursors(); #endif private: void updateCursorPos() { #ifdef _IRR_COMPILE_WITH_X11_ if (Null) return; Window tmp; int itmp1, itmp2; unsigned int maskreturn; XQueryPointer(Device->display, Device->window, &tmp, &tmp, &itmp1, &itmp2, &CursorPos.X, &CursorPos.Y, &maskreturn); if (CursorPos.X < 0) CursorPos.X = 0; if (CursorPos.X > (s32) Device->Width) CursorPos.X = Device->Width; if (CursorPos.Y < 0) CursorPos.Y = 0; if (CursorPos.Y > (s32) Device->Height) CursorPos.Y = Device->Height; #endif } CIrrDeviceLinux* Device; core::position2d<s32> CursorPos; core::rect<s32> ReferenceRect; #ifdef _IRR_COMPILE_WITH_X11_ Cursor invisCursor; struct CursorFrameX11 { CursorFrameX11() : IconHW(0) {} CursorFrameX11(Cursor icon) : IconHW(icon) {} Cursor IconHW; // hardware cursor }; struct CursorX11 { CursorX11() {} explicit CursorX11(Cursor iconHw, u32 frameTime=0) : FrameTime(frameTime) { Frames.push_back( CursorFrameX11(iconHw) ); } core::array<CursorFrameX11> Frames; u32 FrameTime; }; core::array<CursorX11> Cursors; void initCursors(); #endif bool IsVisible; bool Null; bool UseReferenceRect; gui::ECURSOR_ICON ActiveIcon; u32 ActiveIconStartTime; }; friend class CCursorControl; #ifdef _IRR_COMPILE_WITH_X11_ friend class COpenGLDriver; Display *display; XVisualInfo* visual; int screennr; Window window; XSetWindowAttributes attributes; XSizeHints* StdHints; XImage* SoftwareImage; mutable core::stringc Clipboard; #ifdef _IRR_LINUX_X11_VIDMODE_ XF86VidModeModeInfo oldVideoMode; #endif #ifdef _IRR_LINUX_X11_RANDR_ SizeID oldRandrMode; Rotation oldRandrRotation; #endif #ifdef _IRR_COMPILE_WITH_OPENGL_ GLXWindow glxWin; GLXContext Context; #endif #endif u32 Width, Height; bool WindowHasFocus; bool WindowMinimized; bool UseXVidMode; bool UseXRandR; bool UseGLXWindow; bool ExternalWindow; int AutorepeatSupport; struct SKeyMap { SKeyMap() {} SKeyMap(s32 x11, s32 win32) : X11Key(x11), Win32Key(win32) { } KeySym X11Key; s32 Win32Key; bool operator<(const SKeyMap& o) const { return X11Key<o.X11Key; } }; core::array<SKeyMap> KeyMap; #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) struct JoystickInfo { int fd; int axes; int buttons; SEvent persistentData; JoystickInfo() : fd(-1), axes(0), buttons(0) { } }; core::array<JoystickInfo> ActiveJoysticks; #endif }; } // end namespace irr #endif // _IRR_COMPILE_WITH_X11_DEVICE_ #endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__
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