// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IRR_DEVICE_WINCE_H_INCLUDED__ #define __C_IRR_DEVICE_WINCE_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include <windows.h> #include <windowsx.h> #include <commctrl.h> #include <aygshell.h> #include <sipapi.h> #include <gx.h> namespace irr { class CIrrDeviceWinCE : public CIrrDeviceStub, video::IImagePresenter { public: //! constructor CIrrDeviceWinCE( const SIrrlichtCreationParameters& params); //! destructor virtual ~CIrrDeviceWinCE(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive() const; //! returns if window has focus virtual bool isWindowFocused() const; //! returns if window is minimized virtual bool isWindowMinimized() const; //! presents a surface in the client area virtual bool present(video::IImage* surface, void* windowId = 0, core::rect<s32>* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); //! \return Returns a pointer to a list with all video modes //! supported by the gfx adapter. video::IVideoModeList* getVideoModeList(); //! Notifies the device, that it has been resized void OnResized(); //! Sets if the window should be resizable in windowed mode. virtual void setResizable(bool resize=false); //! Minimizes the window. virtual void minimizeWindow(); //! Maximizes the window. virtual void maximizeWindow(); //! Restores the window size. virtual void restoreWindow(); //! Get the device type virtual E_DEVICE_TYPE getType() const { return EIDT_WINCE; } //! Implementation of the win32 cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(const core::dimension2d<u32>& wsize, HWND hwnd, bool fullscreen) : WindowSize(wsize), InvWindowSize(0.0f, 0.0f), HWnd(hwnd), BorderX(0), BorderY(0), UseReferenceRect(false), IsVisible(true) { if (WindowSize.Width!=0) InvWindowSize.Width = 1.0f / WindowSize.Width; if (WindowSize.Height!=0) InvWindowSize.Height = 1.0f / WindowSize.Height; if (!fullscreen) { BorderX = GetSystemMetrics(SM_CXDLGFRAME); BorderY = GetSystemMetrics(SM_CYCAPTION) + GetSystemMetrics(SM_CYDLGFRAME); } } //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { IsVisible = visible; } //! Returns if the cursor is currently visible. virtual bool isVisible() const { _IRR_IMPLEMENT_MANAGED_MARSHALLING_BUGFIX; return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<f32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { if (!UseReferenceRect) setPosition(core::round32(x*WindowSize.Width), core::round32(y*WindowSize.Height)); else setPosition(core::round32(x*ReferenceRect.getWidth()), core::round32(y*ReferenceRect.getHeight())); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d<s32> &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { RECT rect; if (UseReferenceRect) { SetCursorPos(ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } else { if (GetWindowRect(HWnd, &rect)) SetCursorPos(x + rect.left + BorderX, y + rect.top + BorderY); } CursorPos.X = x; CursorPos.Y = y; } //! Returns the current position of the mouse cursor. virtual const core::position2d<s32>& getPosition() { updateInternalCursorPosition(); return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d<f32> getRelativePosition() { updateInternalCursorPosition(); if (!UseReferenceRect) { return core::position2d<f32>(CursorPos.X * InvWindowSize.Width, CursorPos.Y * InvWindowSize.Height); } return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(), CursorPos.Y / (f32)ReferenceRect.getHeight()); } //! Sets an absolute reference rect for calculating the cursor position. virtual void setReferenceRect(core::rect<s32>* rect=0) { if (rect) { ReferenceRect = *rect; UseReferenceRect = true; // prevent division through zero and uneven sizes if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) ReferenceRect.LowerRightCorner.Y += 1; if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) ReferenceRect.LowerRightCorner.X += 1; } else UseReferenceRect = false; } /** Used to notify the cursor that the window was resized. */ virtual void OnResize(const core::dimension2d<u32>& size) { WindowSize = size; if (size.Width!=0) InvWindowSize.Width = 1.0f / size.Width; else InvWindowSize.Width = 0.f; if (size.Height!=0) InvWindowSize.Height = 1.0f / size.Height; else InvWindowSize.Height = 0.f; } private: //! Updates the internal cursor position void updateInternalCursorPosition() { POINT p; if (!GetCursorPos(&p)) { DWORD xy = GetMessagePos(); p.x = GET_X_LPARAM(xy); p.y = GET_Y_LPARAM(xy); } if (UseReferenceRect) { CursorPos.X = p.x - ReferenceRect.UpperLeftCorner.X; CursorPos.Y = p.y - ReferenceRect.UpperLeftCorner.Y; } else { RECT rect; if (GetWindowRect(HWnd, &rect)) { CursorPos.X = p.x-rect.left-BorderX; CursorPos.Y = p.y-rect.top-BorderY; } else { // window seems not to be existent, so set cursor to // a negative value CursorPos.X = -1; CursorPos.Y = -1; } } } core::position2d<s32> CursorPos; core::dimension2d<s32> WindowSize; core::dimension2d<f32> InvWindowSize; HWND HWnd; s32 BorderX, BorderY; core::rect<s32> ReferenceRect; bool UseReferenceRect; bool IsVisible; }; //! returns the win32 cursor control CCursorControl* getWin32CursorControl(); private: //! create the driver void createDriver(); //! switchs to fullscreen bool switchToFullScreen(); void getWindowsVersion(core::stringc& version); void resizeIfNecessary(); HWND HWnd; CCursorControl* Win32CursorControl; bool ChangedToFullScreen; bool Resized; bool ExternalWindow; }; } // end namespace irr #endif // _IRR_COMPILE_WITH_WINDOWS_CE_DEVICE_ #endif // __C_IRR_DEVICE_WINCE_H_INCLUDED__
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