// Copyright (C) 2002-2011 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h // // This file was originally written by ZDimitor. //---------------------------------------------------------------------- // somefuncs.h - part of the My3D Tools // // This tool was created by Zhuck Dmitry (ZDimitor). // Everyone can use it as wants ( i'll be happy if it helps to someone :) ). //---------------------------------------------------------------------- //********************************************************************** // some useful functions //********************************************************************** #ifndef __C_MY3D_HELPER_H_INCLUDED__ #define __C_MY3D_HELPER_H_INCLUDED__ #include <irrTypes.h> namespace irr { namespace scene { //********************************************************************** // MY3D stuff //********************************************************************** //-------------------------------------------------------------------- // byte-align structures #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) # pragma pack( push, packing ) # pragma pack( 1 ) # define PACK_STRUCT #elif defined( __GNUC__ ) # define PACK_STRUCT __attribute__((packed)) #else # error compiler not supported #endif //---------------------------------------------------------------------- struct SMyVector3 { SMyVector3 () {;} SMyVector3 (f32 __X, f32 __Y, f32 __Z) : X(__X), Y(__Y), Z(__Z) {} f32 X, Y, Z; } PACK_STRUCT; struct SMyVector2 { SMyVector2 () {;} SMyVector2(f32 __X, f32 __Y) : X(__X), Y(__Y) {} f32 X, Y; } PACK_STRUCT; struct SMyVertex { SMyVertex () {;} SMyVertex (SMyVector3 _Coord, SMyColor _Color, SMyVector3 _Normal) :Coord(_Coord), Color(_Color), Normal(_Normal) {;} SMyVector3 Coord; SMyColor Color; SMyVector3 Normal; } PACK_STRUCT; struct SMyTVertex { SMyTVertex () {;} SMyTVertex (SMyVector2 _TCoord) : TCoord(_TCoord) {;} SMyVector2 TCoord; } PACK_STRUCT; struct SMyFace { SMyFace() {;} SMyFace(u32 __A, u32 __B, u32 __C) : A(__A), B(__B), C(__C) {} u32 A, B, C; } PACK_STRUCT; // file header (6 bytes) struct SMyFileHeader { u32 MyId; // MY3D u16 Ver; // Version } PACK_STRUCT; // scene header struct SMySceneHeader { SMyColor BackgrColor; // background color SMyColor AmbientColor; // ambient color s32 MaterialCount; // material count s32 MeshCount; // mesh count } PACK_STRUCT; // mesh header struct SMyMeshHeader { c8 Name[256]; // material name u32 MatIndex; // index of the mesh material u32 TChannelCnt; // mesh mapping channels count } PACK_STRUCT; // texture data header struct SMyTexDataHeader { c8 Name[256]; // texture name u32 ComprMode; //compression mode u32 PixelFormat; u32 Width; // image width u32 Height; // image height } PACK_STRUCT; // pixel color 24bit (R8G8B8) struct SMyPixelColor24 { SMyPixelColor24() {;} SMyPixelColor24(u8 __r, u8 __g, u8 __b) : r(__r), g(__g), b(__b) {} u8 r, g, b; } PACK_STRUCT; // pixel color 16bit (A1R5G5B5) struct SMyPixelColor16 { SMyPixelColor16() {;} SMyPixelColor16(s16 _argb): argb(_argb) {;} SMyPixelColor16(u8 r, u8 g, u8 b) { argb = ((r&0x1F)<<10) | ((g&0x1F)<<5) | (b&0x1F); } s16 argb; } PACK_STRUCT; // RLE Header struct SMyRLEHeader { SMyRLEHeader() {} u32 nEncodedBytes; u32 nDecodedBytes; } PACK_STRUCT; // Default alignment #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) # pragma pack( pop, packing ) #endif } // end namespace } // end namespace //----------------------------------------------------------------------------- namespace irr { namespace core { //-----------------RLE stuff----------------------------------------- int rle_encode ( unsigned char *in_buf, int in_buf_size, unsigned char *out_buf, int out_buf_size ); unsigned long process_comp( unsigned char *buf, int buf_size, unsigned char *out_buf, int out_buf_size ); void process_uncomp( unsigned char, unsigned char *out_buf, int out_buf_size ); void flush_outbuf( unsigned char *out_buf, int out_buf_size ); unsigned long get_byte ( unsigned char *ch, unsigned char *in_buf, int in_buf_size, unsigned char *out_buf, int out_buf_size ); void put_byte( unsigned char ch, unsigned char *out_buf, int out_buf_size ); //----------------------------------------------------------- const unsigned long LIMIT = 1; // was #define LIMIT 1 const unsigned long NON_MATCH = 2; // was: #define NON_MATCH 2 const unsigned long EOD_FOUND = 3; // was: #define EOD_FOUND 3 const unsigned long EOD = 0x00454f44; // was: #define EOD 'EOD' //----------------------------------------------------------- // number of decoded bytes static int nDecodedBytes=0; // number of coded bytes static int nCodedBytes=0; // number of read bytes static int nReadedBytes=0; // table used to look for sequences of repeating bytes static unsigned char tmpbuf[4]; // we use subscripts 1 - 3 static int tmpbuf_cnt; // output buffer for non-compressed output data static unsigned char outbuf[128]; static int outbuf_cnt; //----------------------------------------------------------- int rle_encode ( unsigned char *in_buf, int in_buf_size, unsigned char *out_buf, int out_buf_size ) { unsigned long ret_code; unsigned char ch; nCodedBytes=0; nReadedBytes=0; tmpbuf_cnt = 0; // no. of char's in tmpbuf outbuf_cnt = 0; // no. of char's in outbuf while (1) { if (get_byte(&ch, in_buf, in_buf_size, out_buf, out_buf_size) == (int)EOD) // read next byte into ch break; tmpbuf[++tmpbuf_cnt] = (unsigned char) ch; if (tmpbuf_cnt == 3) { // see if all 3 match each other if ((tmpbuf[1] == tmpbuf[2]) && (tmpbuf[2] == tmpbuf[3])) { // they do - add compression // this will process all bytes in input file until // a non-match occurs, or 128 bytes are processed, // or we find eod */ ret_code = process_comp(in_buf, in_buf_size, out_buf, out_buf_size); if (ret_code == (int)EOD_FOUND) break; // stop compressing if (ret_code == (int)NON_MATCH) tmpbuf_cnt=1; /* save the char that didn't match */ else // we just compressed the max. of 128 bytes tmpbuf_cnt=0; /* start over for next chunk */ } else { // we know the first byte doesn't match 2 or more // others, so just send it out as uncompressed. */ process_uncomp(tmpbuf[1], out_buf, out_buf_size); // see if the last 2 bytes in the buffer match if (tmpbuf[2] == tmpbuf[3]) { // move byte 3 to position 1 and pretend we just // have 2 bytes -- note that the first byte was // already sent to output */ tmpbuf[1]=tmpbuf[3]; tmpbuf_cnt=2; } else { // send byte 2 and keep byte 3 - it may match the // next byte. Move byte 3 to position 1 and set // count to 1. Note that the first byte was // already sent to output process_uncomp(tmpbuf[2], out_buf, out_buf_size); tmpbuf[1]=tmpbuf[3]; tmpbuf_cnt=1; } } } } // end while flush_outbuf(out_buf, out_buf_size); return nCodedBytes; } //------------------------------------------------------------------ // This flushes any non-compressed data not yet sent, then it processes // repeating bytes until > 128, or EOD, or non-match. // return values: LIMIT, EOD_FOUND, NON_MATCH // Prior to ANY return, it writes out the 2 byte compressed code. // If a NON_MATCH was found, this returns with the non-matching char // residing in tmpbuf[0]. // Inputs: tmpbuf[0], input file // Outputs: tmpbuf[0] (sometimes), output file, and return code //------------------------------------------------------------------ unsigned long process_comp( unsigned char *buf, int buf_size, unsigned char *out_buf, int out_buf_size) { // we start out with 3 repeating bytes register int len = 3; unsigned char ch; // we're starting a repeating chunk - end the non-repeaters flush_outbuf(out_buf, out_buf_size); while (get_byte(&ch, buf, buf_size, out_buf, out_buf_size) != (int)EOD) { if (ch != tmpbuf[1]) { // send no. of repeated bytes to be encoded put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size); // send the byte's value being repeated put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size); /* save the non-matching character just read */ tmpbuf[1]=(unsigned char) ch; return NON_MATCH; } /* we know the new byte is part of the repeating seq */ len++; if (len == 128) { // send no. of repeated bytes to be encoded put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size); // send the byte's value being repeated put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size); return LIMIT; } } // end while // if flow comes here, we just read an EOD // send no. of repeated bytes to be encoded put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size); // send the byte's value being repeated put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size); return EOD_FOUND; } //---------------------------------------------------------------- // This adds 1 non-repeating byte to outbuf. If outbuf becomes full // with 128 bytes, it flushes outbuf. // There are no return codes and no bytes are read from the input. //---------------------------------------------------------------- void process_uncomp( unsigned char char1, unsigned char *out_buf, int out_buf_size ) { outbuf[outbuf_cnt++] = char1; if (outbuf_cnt == 128) flush_outbuf(out_buf, out_buf_size); } //----------------------------------------------------------- // This flushes any non-compressed data not yet sent. // On exit, outbuf_cnt will equal zero. //----------------------------------------------------------- void flush_outbuf(unsigned char *out_buf, int out_buf_size) { register int pos=0; if(!outbuf_cnt) return; // nothing to do */ // send no. of unencoded bytes to be sent put_byte((unsigned char)(outbuf_cnt - 1), out_buf, out_buf_size); for ( ; outbuf_cnt; outbuf_cnt--) put_byte((unsigned char)outbuf[pos++], out_buf, out_buf_size); } //--------------------------------------------------- void put_byte(unsigned char ch, unsigned char *out_buf, int out_buf_size) { if (nCodedBytes<=(out_buf_size-1)) { out_buf[nCodedBytes++]=ch; out_buf[nCodedBytes]=0; } } //--------------------------------------------------- // This reads the next byte into ch. It returns EOD // at end-of-data //--------------------------------------------------- unsigned long get_byte( unsigned char *ch, unsigned char *in_buf, int in_buf_size, unsigned char *out_buf, int out_buf_size ) { if (nReadedBytes>=in_buf_size) { // there are either 0, 1, or 2 char's to write before we quit if (tmpbuf_cnt == 1) process_uncomp(tmpbuf[1], out_buf, out_buf_size); else { if (tmpbuf_cnt == 2) { process_uncomp(tmpbuf[1], out_buf, out_buf_size); process_uncomp(tmpbuf[2], out_buf, out_buf_size); } } nReadedBytes =0; return EOD; } (*ch) = (unsigned char)in_buf[nReadedBytes++]; return 0; } //----------------------------------------------------------- int rle_decode ( unsigned char *in_buf, int in_buf_size, unsigned char *out_buf, int out_buf_size ) { nDecodedBytes=0; nReadedBytes=0; int ch, i; while (1) { if (nReadedBytes>=in_buf_size) break; else ch=in_buf[nReadedBytes]; nReadedBytes++; if (ch > 127) { i = ch - 127; // i is the number of repetitions // get the byte to be repeated if (nReadedBytes>=in_buf_size) break; else ch=in_buf[nReadedBytes]; nReadedBytes++; // uncompress a chunk for ( ; i ; i--) { if (nDecodedBytes<out_buf_size) out_buf[nDecodedBytes] = ch; nDecodedBytes++; } } else { // copy out some uncompressed bytes i = ch + 1; // i is the no. of bytes // uncompress a chunk for ( ; i ; i--) { if (nReadedBytes>=in_buf_size) break; else ch=in_buf[nReadedBytes]; nReadedBytes++; if (nDecodedBytes<out_buf_size) out_buf[nDecodedBytes] = ch; nDecodedBytes++; } } } // end while return nDecodedBytes; } } //end namespace core } //end namespace irr #endif // __C_MY3D_HELPER_H_INCLUDED__
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