// Copyright (C) 2002-2011 Nikolaus Gebhardt / Thomas Alten // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_SOFTWARE_2_TEXTURE_H_INCLUDED__ #define __C_SOFTWARE_2_TEXTURE_H_INCLUDED__ #include "SoftwareDriver2_compile_config.h" #include "ITexture.h" #include "CImage.h" namespace irr { namespace video { /*! interface for a Video Driver dependent Texture. */ class CSoftwareTexture2 : public ITexture { public: //! constructor enum eTex2Flags { GEN_MIPMAP = 1, IS_RENDERTARGET = 2, NP2_SIZE = 4, HAS_ALPHA = 8 }; CSoftwareTexture2(IImage* surface, const io::path& name, u32 flags, void* mipmapData=0); //! destructor virtual ~CSoftwareTexture2(); //! lock function virtual void* lock(E_TEXTURE_LOCK_MODE mode=ETLM_READ_WRITE, u32 mipmapLevel=0) { if (Flags & GEN_MIPMAP) MipMapLOD=mipmapLevel; return MipMap[MipMapLOD]->lock(); } //! unlock function virtual void unlock() { MipMap[MipMapLOD]->unlock(); } //! Returns original size of the texture. virtual const core::dimension2d<u32>& getOriginalSize() const { //return MipMap[0]->getDimension(); return OrigSize; } //! Returns the size of the largest mipmap. f32 getLODFactor( const f32 texArea ) const { return OrigImageDataSizeInPixels * texArea; //return MipMap[0]->getImageDataSizeInPixels () * texArea; } //! Returns (=size) of the texture. virtual const core::dimension2d<u32>& getSize() const { return MipMap[MipMapLOD]->getDimension(); } //! returns unoptimized surface virtual CImage* getImage() const { return MipMap[0]; } //! returns texture surface virtual CImage* getTexture() const { return MipMap[MipMapLOD]; } //! returns driver type of texture (=the driver, who created the texture) virtual E_DRIVER_TYPE getDriverType() const { return EDT_BURNINGSVIDEO; } //! returns color format of texture virtual ECOLOR_FORMAT getColorFormat() const { return BURNINGSHADER_COLOR_FORMAT; } //! returns pitch of texture (in bytes) virtual u32 getPitch() const { return MipMap[MipMapLOD]->getPitch(); } //! Regenerates the mip map levels of the texture. Useful after locking and //! modifying the texture virtual void regenerateMipMapLevels(void* mipmapData=0); //! support mipmaps virtual bool hasMipMaps() const { return (Flags & GEN_MIPMAP ) != 0; } //! Returns if the texture has an alpha channel virtual bool hasAlpha() const { return (Flags & HAS_ALPHA ) != 0; } //! is a render target virtual bool isRenderTarget() const { return (Flags & IS_RENDERTARGET) != 0; } private: f32 OrigImageDataSizeInPixels; core::dimension2d<u32> OrigSize; CImage * MipMap[SOFTWARE_DRIVER_2_MIPMAPPING_MAX]; u32 MipMapLOD; u32 Flags; ECOLOR_FORMAT OriginalFormat; }; } // end namespace video } // end namespace irr #endif
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